A temporary solution are the security guards, who forbid destroying things in their vicinity. They will destroy nearby benches, lamps and litter bins, regardless of their happiness level. Vandals can be recognized by their red face expression in the guest window. The concentration of vandalism is directly connected to the level of litter and/or vomit in a certain part of the path. Certain celebrities have low rubbish or breakdown tolerance which can cause them to leave the park also. If they are harassed enough, the celebrity will become unhappy and leave the park. Celebrities usually are followed by a horde of fans, which will pester him/her for autographs. The player can create waypoints for the celebrity to follow, although they don't always adhere to your will. They need to be directed to a certain ride with a minimum statistic, specified in the list of scenario objectives. In RollerCoaster Tycoon 3, famous celebrities occasionally appear in your park as part of a scenario objective. Guests can have multiples of the same name, from changing lower cased to uppercased, and vice versa, meaning you can have several cheat guests. In the RCT series, naming guests certain names will give them unique characteristics that gives them special abilities or unique comedic quirks. There is a Peep Designer available in the game's options menu. They usually come in "families", and they are divided in three ages: adult, teen and child. They also have more varied thoughts and are characteristically more interactive with each other. In RollerCoaster Tycoon 3, the game engine allows guests to have major upgrades in their designs Instead of the brown-haired people in the game, now people appear in different sizes and looks, and ages. Doing so brings up updates in the News feed. RCT2 also brings along the feature to specifically name guests and even track them by clicking the 'i' symbol within their window. Guest AI also allow them to watch rides being built or being used by other guests, often taking photographs as well. However, their AI has been somewhat improved, as they won't get lost on double-width paths and smartly seek facilities to serve their needs, such as seeking the Food Stalls when their hunger drops low. In RollerCoaster Tycoon 2, the "real" names option inherited from the RCT1 expansions is enabled by default but the over appearence of the guests themselves are basically the same. They also have different ride tolerance and can have different thoughts/moods depending on their surrounding environment. In the expansion packs, an option on the Options menu lets you change their names so they can have "realistic" names (Bob H., Marie Q. In RollerCoaster Tycoon, they all look like brown-haired male guests whose basic "names" are Guest #, with the # being the number of the guest who has crossed the beginning of the path to the entrance (spawn point). Happier guests tend to enjoy better facilities, rides that are easy to access and the features within the park otherwise they will get moody and leave. Guests Normal Guest Ī guest is the term given to a visitor within your park, going on rides and purchasing goods.Īll Guests have needs Hunger, Thirst, Tiredness, Bladder and Nausea which affect their mood. It is a large theme park containing many rides and attraction, and money isn't an object in this scenario.In the series, no theme park would be complete without guests. Tycoon Park is a bonus scenario from RollerCoaster Tycoon Classic that is unlocked after completing all 95 scenarios from the base game, and is the park that is seen on the intro screen.
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